#Maya #Rigging #Unreal #Python Tools #Control Rig #mGear
- Clean, simple rigs for game/interactive/immersive/VR/AR projects. Characters, faces, creatures, and props. Maya and Unreal Control Rig.
- Python tools, automation, and tech animation support for your pipeline interop between Maya and Unreal. Procedural workflows in Houdini and Touch Designer.
- Consulting, support, and R&D for your adoption of character rigging workflows in mGear and Unreal.
To book services, contact chris@rigmarolestudio.com